regenSeed Determines if and when the prng seed will be regenerated. If set to `passage`, the seed will be regenerated on every passage navigation. If set to `eachCall`, the seed will be regenerated on every call to the `random` getter. If set to `false`, the seed will not be regenerated at all. Essentially, the engine will use the initial seed for all random number generation.
Type: "passage" | "eachCall" | false
Source: apps/library/src/types/if-engine.ts :181
(view)
Tags
-
@default— ```ts "passage" ```